Calculation in Endgames

This is a follow up to last Monday’s post about the necessity of calculating so-called ‘elementary’ endgames.

In that posting, the winning move was Kg4, while , on the contrary, a6 lost.

It is very easy to throw away a half-point or even a whole point in an endgame by a bad move.

It is necessary to acquire a knowledge of winning patterns in elementary endgames so that your calculations can be purposeful.

In the following position, there is only a King and Pawn on each side, and it looks difficult for Black.

But there is a way to draw this position, with a careful dance of Black’s King.

Have a go, and see if you can find the path to safety.

Steven Carr

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About Steven Carr

I am 57 years old, and I am trying to improve my standard of play. From 1998 to 2012, I had a break from chess, playing very few games in that period. I now play more competitive chess and I currently have a English grading of 184. I hope to get a grading of over 200 one day. I normally play in the Merseyside League and play Board 1 for Wallasey.