Category Archives: Endgames

“What Say You?” The 1 Minute Challenge

“A wise man can learn more from a foolish question than a fool can learn from a wise answer”
Bruce Lee

I have been talking a lot in my previous articles about gut instinct in chess. It relies heavily on personal knowledge and experience, reason why we all need to continuously work on both. I have been thinking for a while now about how to help you get better at it and the best idea I could come up with is to get closer to a game situation. How does this work? Well, time has become an important factor in the game; long gone are the days of 40 moves in 2 hours, one or two adjournments and an adjudication by a selected panel consisting of the best players in the tournament. These days we need to make our decisions much faster. Here is how I propose you do it:

  • Have a look at the position for 1 minute (watch the clock)
  • Think about the choices in front of you and pick the one you feel it is right
  • Verify it in your mind the best you can
  • Compare it with the solution

Are you ready? Let’s start with the position below:

OK, hope you have timed yourself. You can compare now your thoughts with mine gathered in the same fashion:

  • My first thought was this position resembled the famous Reti study (W: Kh8, c6 B: Ka6, h5); however the g-pawn is more advanced and Reti’s solution cannot help
  • Since the g-pawn is 3 moves away from promoting and cannot be stopped, we must push a pawn forward; this immediately eliminates any king move (line A)
  • I have 2 pawns to choose from, but the a-pawn gets blocked after 1 move
  • Moving the h-pawn first (line B) allows me to push it all the way to h7 and when Black promotes g1=Q, Kh8 is trapped in the corner; my a5-pawn still has a move to give but after pushing it, I think Black cannot win anymore
  • This looks very good so far and becomes my choice
  • There is a bit of time left and I am thinking what would happen if 1. h5 Ka6 the only other possibility for Black? One thing easy to see is I will have to move Kh8-g7 and Black will promote g1=Q with check; hmm that gives Black tempi to bring his queen all the way to g6, move his king aside Ka6-b5 to avoid stalemate and that will force the a5-pawn to move (3 moves to promotion). White would need just 2 moves Qg6-f7-f8#
  • Line B is now busted and the solution is now obvious

Did you get it all that in 1 minute? If you did, congratulations! The queen versus pawn endgame (lesson 17, level 2 of our chess app) can occur quite often at club level play, especially when the players are closely matched. The most likely pawn to give trouble is the side pawn (either a- or h-) and knowing how to deal with it can save you invaluable half points. Do not forget to review it whenever you get the chance like in this study. Hope you liked it!

Valer Eugen Demian

Practical Chess Endgames for Beginners

This article is aimed at beginners, to show them why they should study andlearn endgames. Here is my game from the current tournament where my last move was Re6 to win a pawn.

My opponent was rated 1482 and played opening and middle-game really well, but finally I got a chance to win a pawn. How would you continue from here? Which pawn will you save, b6 or h6?

In the game he played b5 and I went on win due to the following reasons.
1. My rook is more active than his as it is behind his passer.
2. I have a chance to create two connected passed pawns on the kingside.

Instead he should have played Kg7(!), protecting the h6 pawn after which Rxb6 is a draw. He was perfectly aware of the Lucena and Philidor positions, however he was not aware that there are more chances where these 3 vs 2 pawn positions can lead to a Philidor position. That is why I always insist that learning positions is not enough on its own. You should repeat them on regular intervals and also learn how to achieve them. In practice you won’t get book positions very often.

The game was not easy even after …b5 and Rxh6. Here is the analysis:

Ashvin Chauhan

Endgame play (5)

How do you feel about king and pawns endgames with equal number of pawns on the same side? Are you concerned and study them? Do you know them and believe they are simple to deal with? What do you think about the following classic endgame and how it got played out?

Do you think White is lost here anyway because of the better position of Kd5 and possible loss of the f5-pawn? Of course not being able to use the opposition to stop the opposing king from invading your position is a concern, the same is having unprotected pawns (like the f5-pawn) left behind by their adjacent friends. The key is to know all resources available in your position. Can you think about a resource Chigorin missed? White has no way to push forward, nor breakthrough to create a passed pawn. If it simply retreats (like it did in the game), it won’t even be able to think about holding a draw in a king versus king and pawn endgame for 2 reasons:

  • The Black king will be in front of its pawn(s) as it should
  • Black is going to be up minimum 2 pawns after winning the f- and h-pawns

Retreating is basically surrendering! The only chance is to look elsewhere and from the remaining options the only one making sense is stalemate. How do we force black to stalemate us? We need to find a good spot for our king and give black no options. A good spot we can reach is on the h-file, where the h5-square not only suits our idea but also blocks the h4-pawn in the same time. All you need now is care to put together the right move order:

Did you know about this stalemate idea? If you did, don’t forget it. If you did not, remember it as you never know when it can come in handy. Here are a couple of more recent examples where it paid off to know it. The first one is from a game played by well known top players:

The second one is from a recent game between 2000 to 2300 players:

I hope this article makes a good case for learning and perfecting the fine details of this endgame with pawns on the same side. It does not look like much when you go over it; however knowing it is essential and can bring you invaluable half points in your games.

Valer Eugen Demian

Endgame play (4)

Today’s position is a very good example of how important pawn endgames are; even a momentary lapse of reason (do you know Pink Floyd’s great album with the same name from 1987?) could be fatal to any player, beginners and grandmasters alike. Have a look at the position, do a quick assessment and decide what should be the result of it with black to move:

Everyone knows or should know GM Wolfgang Uhlmann (GER) a guru in French defence. That becomes obvious while looking at his annotated games (our app level 4, lessons 2 to 7 has a great selection) from the 80s. Any French defence player should study them to gain invaluable knowledge about this solid opening choice against 1. e4 …
IM Tania Sachdev (IND) is much younger and on top of her excellent chess results, you might have heard her as part of the official commentary team for the 2013 (Chennai) World Championship Match between Magnus Carlsen and Viswanathan Anand. We should agree both are top players with a high level knowledge of chess in general.

Your quick assessment should cover at least the following aspects:

  • Material is equal
  • We are in a King and pawns endgame with no passed pawns
  • In such an endgame the opposition, tempo and pawn breakthrough (all covered in level 3 of our app) should be closely monitored

Of course it is much easier to discuss it after the fact, but in reality if you have a solid endgame knowledge foundation, that will help you navigate the still waters with care and avoid judgement lapses. I am going to go out on a limb and say 1… Kf6 should be an easy choice to make here for Black. Going down the possible line (see line to get there at the end of the article), they could have reached below position A1. The position is a dead draw. Give it a try (Black to move) if you wish to practice your endgame knowledge!


Tania misjudged the position and chose to play 1… a6 using the tempo move available instead of the opposition. Going down this possible line (see line to get there at the end of the article), they would have reached below position A2. The difference is minimal: the a5/a6 pawn pair is placed one square away from the A1 position above. Does it matter? Give it a try (Black to move) and see what comes up:

Post mortem Tania was in disbelief hearing her position was lost after 1… a6 Of course in an OTB game where time could be a factor, such fine details might be easily overlooked. Here I would say 1… Kf6 is a more natural move to find and play. Holding the opposition is a safer bet. It is possible Tania thought after 1… Kf6 2. a6 … the White pawn is closer to queening and more dangerous, when on the other hand the a7-pawn is farther away from the White king which would need an extra move to reach it.

Wolfgang had the game within grasp and all he needed to play was the winning move 1… a6?? 2. e4! … Nobody knows but him why he chose a losing move instead. There is no doubt he wanted to win as much as any of us if given the chance. He simply missed the following decisive pawn breakthrough, proving once more how important pawn endgames are. Enjoy the swift pawn breakthrough Tania played with confidence and its devastating result. Hope you liked it and it will convince you to study these pawn endgames more than you’ve done so far.

Valer Eugen Demian

Endgame Activity vs Weak Pawns

I thought this game was worth sharing because it has some interesting themes (that I clearly didn’t understand!) and three great master games that Nigel showed me.

Matisons,H-Rubinstein,A Karlsbad 1929

Kindermann,S (2490)-Gurevich,M (2515) Budapest 1987

Brunner,L (2525)-Kortschnoj,V (2625) Nuremberg 1990

It’s a Rubinstein French Defence from Nigel’s opening course and if played now I would go 7…Qc7 rather than 7…cxd4.

Dan Staples

L-shape Pawn Formation

“Pawns are like buttons. Lose too many and the pants fall down by themselves.”
George Koltanowski

The knight moves in L-shape right? We all learn that at the very beginning and struggle at first to figure out the move. I can go one square to the right and two forward or two squares to the right and one forward? That could be very confusing. Add the other directions and permutations of square choices and you will leave any beginner numb in front of so many possibilities. Do you know of any other area of the game where the L-shape is of importance? If you do and the title of this article gave it away, you have either studied our app lesson 26, level 4 (thank you for that!) or you are a very strong player and have known this for a while now.

Here is a study by L Kubbel to test your knowledge:

It is white to move. What does your gut feeling tells you about the possible result here? Can White win? How about Black? Is it maybe a draw?

As always let’s look at this together to make sure you get it right. Analysis:

  • In king and pawns endgames we always look for passed pawns: each side has 2
  • The White pawns are on the edge and doubled; this reduces their value quite a bit
  • The Black pawns are separated by a file
  • Both kings are in the imaginary square of all opposing pawns, meaning they can stop them from promoting
  • White looks to have no more than a draw; even if it captures both Black pawns, the Black king will easily reach the a8-corner and stop the promotion
  • Black could have a chance to win since the White king must stop 2 passed pawns in the same time
  • If the Black king manages to capture both White pawns, Black will probably win

OK, this does not sound very promising for White. When I worked on the puzzle, the first thing I looked at was how to deal with the Black pawns. The b5-pawn being the closest is an obvious first target. How would Black respond to that? Well, here you need to know about the L-shape pawn formation. That formation helps 2 passed pawns separated by a file fight the opposing king and survive. If that is the case and Black can easily reach an L-shape by playing d7-d6, what can White do? Standing still does not work because Black will capture the White pawns and win. Bringing the king forward though, would result in one of the Black pawns promoting.

Let’s pause for a moment. Take a deep breath and look for options. It looks like you cannot stop both Black pawns. What can you do then? Hmm, if the b-pawn promotes and the White king is on the a-file, we might get a stalemate. That is awesome! The other option with the d-file promoting, it is a clear loss. OK, now you have a plan: capture the d-pawn and run to the a-file; be careful on the timing though (see line C)! Hope you liked it and it got you interested about this important endgame aspect. All left now is raw calculation. Here is the solution to help you out:

Valer Eugen Demian

An Endgame from Llandudno

Here’s an endgame I played yesterday in the Llandudno Major. My opponent should have played 28…Kf7 straight away before the pin on the g-file became a problem. Instead he advanced his queen side pawns after which the loss of the f-pawn was the beginning of the end.

Sam Davies

King and Rook Checkmates

What I often do when playing young children who are lacking in confidence is head for an overwhelmingly won ending and turn the board round to let them win.

I was playing a boy at a school chess club the other day and duly turned the board round when I had a rook and lots of pawns against a few pawns. On swapping the positions my king soon captured my opponent’s pawns and, when I captured his last pawn we reached this position, with Black to move:

I explained to my opponent that he could mate me in two moves by playing a king move, and, more by luck than judgement, he was able to find it.

At the end of the club at this school I usually do a quick 10-minute lesson on the demo board for children who have finished their tournament games. I set up this position and asked if the students could find the mate in 2 (being careful to explain exactly what a mate in 2 was). There was one boy, the strongest player in the club, who had just missed out on qualifying for the Delancey UK Chess Challenge Gigafinals at the weekend, had some idea how to go about trying to work out the answer, but the rest of the class were unable to do anything other than making wild guesses.

I then changed the position slightly:

Again, they had the same difficulty trying to find the mate in 2 for Black. When they eventually found the answer I made another slight change:

When our strongest player found Rc6 I asked the whole class how many different answers there were to this question. At first they just made random guesses (2? 3? 22?) and I told them it wasn’t a guessing game: they had to work it out. Finally, someone found Re6 and it dawned on them that there were in fact five ways for Black to force mate in 2 moves in this position.

I would have liked, if I’d have had time, to have rotated the positions by 90% and 180% to see whether they would realise the answer was, in effect, the same, or whether they would go back and try to solve the puzzles from first principles. But it was the end of the session and the parents were waiting outside to collect their children. Another time, maybe.

The teacher who was in the room with me at the time, not a chess player herself, told me the lesson was very hard for them, and was impressed with their answers as well as with their enthusiasm and concentration during the lesson.

For chess players these examples are very simple and very basic. We know that, in order to play even reasonably good chess, we need to think “I go there, you go there, I go there”, but this type of thinking, even when “you go there” elicits only one possibility, is very hard and very unnatural for most young children, especially if they are not used to playing simple strategy games at home.

I suspect it’s because this sort of exercise introduces children to a totally new thinking skill that scholastic chess in the classroom might have a short-term effect in ‘making kids smarter’.

I also suspect that teaching kids how the pieces move in half an hour and putting them into a competitive environment will have no effect at all in ‘making kids smarter’. A ten-minute lesson of this nature after they’ve finished their tournament game will also have little effect unless the thinking skills are reinforced. Otherwise most of them will have forgotten it by the following week.

Richard James

Endgame Strategy: Capablanca – Ragozin, Moscow 1936

Nigel’s analysis of this instructive Capablanca endgame is included in the Tiger Chess Endgame Course. It also appears in Shereshevsky’s excellent book – Endgame Strategy.

Capablanca wrote “White’s plan is to prevent the advance of the c pawn (after which the b pawn could become weak) and to control the entire board up to the fifth rank. This is achieved by moving the King to e3, and by placing the rook at c3, the Knight at d4, and the pawns at b4 and f4. After he has attained such a position White will be able to advance his Q-side pawns.”

Dan Staples

Transposing Into Rook Endgames

Transposing into rook endgames when material up can be dangerous because there’s a tendency for them to be drawish. This is why my Dad thought for a long time before exchanging queens in this game.

The other interesting point is that he got his rook behind the passed d-pawn after which Black’s rook was forced to go to a very passive square.

Sam Davies