Category Archives: Endgames

Amateur Versus Master: Game Thirteen

This is my second cc game with Harold Boege. The first game was in the previous round of the 2011 Golden Knights Postal Championship. This game is
from the final round and it may be my only win from this round. I am the only NON master in this section and I expect to finish it with an even score.
Although I am not 100% certain, I believe that Harold is the highest rated opponent that I have defeated in correspondence chess.

I started off playing something resembling the Bremen System and ended up with something that I have never seen before or since this game, except in my analysis.

Mike Serovey

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Experimenting With the Slav Defense, Chameleon Variation, Part 1

This chess game was one of my first attempts at playing the Slav Defense, Chameleon Variation. I saw a YouTube video in which GM Leonid Kritz advised playing this opening, so I decided to give it a try. So far, the results have been mixed. That video can be viewed here: http://videoblog.mikeseroveyonchess.com/wp/gm-leonid-kritz-dominate-w-the-slav-defense-chameleon-variation-empire-chess/.

I won this chess game and that result gave me third place out of seven. My opponent is currently in last place. That third place is temporary as there are still games in progress in that section.

The first four moves of this variation are typical of the Slav Defense, but playing a6 on move number 4 allowed me to delay or disguise which variation I was going to transpose into. It seems to offer some degree of flexibility.

By move number nine, Black is lagging a little in piece development but has a space advantage on the Queenside. On move number 11, I (Black) moved a Knight for the second time before I castled. I do not normally move a piece twice in the opening unless I have a good reason to, such as the piece is being attacked. I no longer remember why I did here.

By move number 14, I was trading pieces in the Center and attacking the White Queen on the c file. By move number 20 we got the queens and rooks off the board and I am down a pawn. I continued moving my pawns forward and trading off material. Normally, I try to trade pieces when I am up material and pawns when I am down material. In this chess game I did a little of both.

Once we got into the endgame I centralized my King. It is important to bring my King into the Center once the queens and rooks are off the board because then the King is less subject to attacks and can become a supporting piece in an attack on my opponent’s material.

On move number 28 I am still down a pawn and my opponent helps me by offering to trade pawns. Of course I accept the trade even though it gives my opponent a passed pawn that is also isolated.

On move number 30, White begins to centralize his King. On move number 34 I am still down a pawn and then I sacrificed more material for a chance to queen a pawn first. White takes the free pawn but not the Bishop. On move number 36 White blunders and then he can’t stop me from queening the passed a pawn.

On move number 38 I decided to keep the White Knight tied down to defending a1, the queening square, and I also needed to prevent White from queening his own passed pawn.

On move number 41, I pulled my Bishop back to f6 so that it could help me to stop White from queening one of his two passed pawns. I kept my Bishop on the a1 – h8 diagonal for as long as I could.

Then, I found that I needed to keep my Bishop on the a3 – f8 diagonal. Although my opponent could have lasted for several more moves, he resigned in a position in which he had no good moves left to play.

Mike Serovey

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My Favourite Things

“Raindrops on roses and whiskers on kittens.” Jolly nice they are too, but they’re not MY favourite things.

I like to tell my students that my three favourite things are chocolate, especially plain chocolate, ice cream, especially chocolate ice cream and … pawn endings.

So imagine my excitement when I saw this position on the board while watching some games at Richmond Junior Chess Club the other day.

It was White’s move in a game between two of our (relatively) stronger players, round about 1200 strength. RJCC, sadly, isn’t what it was 20 or 30 years ago.

Let’s have a look at how the game continued.

It’s immediately clear to any experienced player that, with the kings on e3 and e5, White, to move, will lose, whereas Black, to move, will not be able to make progress. A classic case of the OPPOSITION. The players both told me after the game they’d heard of ‘the opposition’ but clearly White, at any rate, didn’t actually understand it. This is why you need worksheets to test that children have actually understood the lessons at a higher level.

Players of this strength tend to think statically rather than dynamically, which is why they’re stuck at 1200 strength. If you’re only thinking statically it will be natural to play Ke3. You know you want to defend your pawn so you move your king next to it. If you’re applying dynamic thinking to chess positions you’ll be looking ahead, calculating everything that moves, and then you’ll see the problem.

So White can draw by playing Ke2 (or Kf3). He needs to be able to play Ke3 when Black plays Ke5 so he needs to stay in contact with the e3 square as long as Black is in contact with the e5 square.

White, after some thought, played 1. Ke3? and Black of course replied with Ke5. Now White realised he had a problem and tried 2. Kf3 Kd4 3. e5. This is a good attempt, forcing Black to make a decision about how to capture the pawn. He chose to take with the king. When I asked him why after the game he told me he wanted to keep his pawns together. This seems to be to be a case of misunderstanding basic principles. Generally speaking you want to keep your pawns together to make it easier for you to create a passed pawn (you’d rather have f and g pawns v g pawn than f and h pawns v g pawn, for instance), but if you have the chance to create a passed pawn in the ending you should generally seize it with both hands. After 3… fxe5 Black wins very easily. Play it out for yourself if you’re not sure. Instead, 3… Kxe5? left White having to make a decision about which way his king should move.

Again, if you understand the opposition you’ll make the right decision and play Ke3, which, as long as you know what you’re doing, will lead to a draw. Of course you have to know exactly how to defend after 3. Ke3 f5 4. gxf5 Kxf5 but this is very basic knowledge which all competitive players of any age should know back to front. But if you don’t understand the opposition and you’re thinking statically rather than dynamically you may well do what White did in the game and play Kg3 instead. He explained to me after the game that he wanted to be near his pawn to defend it. This time Black made no mistake and the game continued 4. Kg3? Ke4 5. Kg2 Kf4 6. Kh3 Kf3 (you need to understand that in this sort of position the white pawn can be attacked from two squares but only defended from one square) 7. Kh2 Kxg4 and Black soon obtained a queen and delivered checkmate.

So much to learn from such a simple position. You can see why pawn endings are among my favourite things.

Meanwhile, you might be wondering what happened to my adventures with 1… e5. Well, I’ve had a few more blacks without facing 1. e4 again. I did reach a pawn ending, although not a very interesting one, in my most recent game, though.

Although there are lots of pieces on the board here both players should be thinking about a potential pawn ending as either player can trade queens and White can, whenever he chooses, initiate a mass exchange on d5.

I had the black pieces and had to make a decision in this position where White has just played 26. c4. At this point we probably both realised that any potential pawn ending would be drawn. I decided to trade queens at the point and centralise my king so we continued 26… Qxf4 27. gxf4 Kf7 28. Kf2 Ke7. Now White can continue to maintain the tension but instead chose to trade on d5. I then had to decide how many pieces to trade off. I could perhaps have kept one pair of rooks on the board, although it’s unlikely that the result would have been different. Instead I went for the pawn ending: 29. cxd5 Bxd5 30. Bxd5 Rxd5 31. Rxd5 Rxd5 32. Rxd5 exd5. It’s well known that this type of pawn ending is drawn. Black can never activate his king because of White’s protected passed pawn and likewise White cannot activate his king because of Black’s queenside pawn majority. We continued 33. Ke2 b5 34. Kd3 a5 35. a3 b4 36. axb4 axb4 37. Kc2 c4 (The only move to draw. Black has to threaten to create a passed pawn. 37… Ke6 38. Kb3 is winning for White.) 38. h4 h5 39. Kd2 Ke6 40. Ke2 Ke7 and my draw offer was accepted.

Richard James

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Crash Them Through

It is often a good idea in endgames to advance your pawns. How else are you going to turn one of them into a queen?

A menacing pawn storm in the middle game can worry your opponent. and a menacing pawn storm in the endgame can also worry your opponent.

If your pawns are advanced enough, sometimes you can crash them through with the aid of blasting the opponents pawns out of the way.

Here is an example. How does Black queen one of his pawns?

The solution to last Monday’s problem was that Nh5 was a blunder because White replies Nxd5. The Knight is safe because if it is taken by the pawn, White has Bc7 trapping the Black Queen.

Steven Carr

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A Question of Time

In last week’s game, with more time and more ability I might have had to assess this king and pawn ending (with White to play) before choosing my move.

So what’s happening here? Let’s start by considering this position.

If Black has to move his king it’s clear he will lose. If it’s his move he will, if White is careful, run out of pawn moves first and White will win. But if it’s White’s move he can only draw because he’ll run out of pawn moves first.

So White’s aim is to reach this position with Black to move.

White needs to get his king in so, from the first diagram, obviously starts with 1. Kf3 Ke8 2. Kf4. After 2… Kd7 3. Ke5 White has achieved his aim, reaching the second diagram with Black to move. Now Black has a choice of pawn moves. We’ll look at each in turn.

After 3… g5 White can choose three pawn moves: one wins, one draws and one loses. The winning pawn move is 4. g4 h6 5. f3 and Black has to give way. If he prefers he can draw by playing 4. f4, for instance 4… gxf4 5. gxf4 h5 6. f5 exf5 7. Kxf5. Or he can choose to lose instead with 4. f3 h5 5. f4 h4 6. gxh4 gxh4 7. Ke4 Kxd6 8. Kf3 Kd5 9. Kg4 Ke4 10. Kxh4 Kxf4. Another way to draw is 4. Kf6 Kxd6 5. Kxg5 e5 6. Kh6 Kd5 7. Kxh7 Ke4 8. Kg6 Kf3 9. Kf5 Kxf2 10. g4 Kf3 11. g5 e4 12. g6 e3 13. g7 e2 14. g8Q e1Q

Returning to the second diagram Black might also play 3… h6. This time White has two winning pawn moves. 4. f4, which drew against g5, now wins. After 4… h5 5. Kf6 is now winning for White, while after 4… g5, 5. fxg5 hxg5 6. g4 forces Black to give way. 4. f3, which lost against 3… g5, also wins, meeting 4… h5 with 5. f4 and 4… g5 with 5. g4. But 4. g4, the only way to win against 3… g5, this time is only a draw after 4… h5. Another way for White to win is 4. Kf6, which was only a draw against 3… g5.

Back to the second diagram for the last time, and now Black plays 3… h5. It’s clear that 4. f4 wins at once. On the other hand, 4. g4 now loses after 4… h4 with a passed pawn (but 4… hxg4 only draws) and 4. f3 also loses after 4… g5 followed by 5… h4. 4. Kf6 this time is a win for White.

So to summarise from this position:

After 3… g5, g4 wins, f4 and Kf6 both draw, f3 loses.
After 3… h6, f3, f4 and Kf6 all win, g4 draws.
After 3… h5, f4 and Kf6 both win, f3 and g4 both lose.

So White can win with optimal play.

Back at the first diagram, then, after 1. Kf3 Ke8 2. Kf4 Black might want to consider alternatives. His best try is 2… g5. Now 3. Ke5 is met by h5, when Black’s passed h-pawn will distract White and enable him to draw. So White needs to play 3. g4 to prevent this.

We now need to consider another position.

If it’s White to move in this position it’s a draw with best play but Black has to get his timing right.

1. Kf6 Kxd6 2. Kxg5 Kd5 (Paradoxically, perhaps, 2… Ke5 loses because White gains an extra tempo: 3. f3 Kd4 4. Kh6 Ke3 5. Kxh7 Kxf3 6. g5 e5 7. g6 e4 8. g7 e3 9. g8=Q e2 10. Qg1 and White wins) 2. Kh6 Ke5 3. Kxh7 Kf4 4. f3 e5 5. Kh6 Kxf3 6. g5 e4 7. g6 e3 8. g7 e2 9. g8=Q e1=Q with a draw.

If it’s Black to move, though, White wins easily after 1… h6 2. f3 with Zugzwang.

Now consider what happens if White starts with 1. f3 h6.

This time it’s White who has to be careful if he wants to draw. Kf6 is now winning for Black so the only move is Ke4, to be able to take the opposition when Black takes on d6, after which he can make no progress.

2. Ke4 (2. Kd4 Kxd6 3. Ke4 Kc5 4. Ke5 Kc4 5. Kxe6 Kd3 6. Kf5 Ke3 7. Kg6 Kxf3 and Black wins) (2. Kf6 Kxd6 3. Kg6 Ke5 4. Kxh6 Kf4 5. Kh5 e5 and Black wins) 2… Kxd6 3. Kd4 e5+ 4. Ke4 Ke6 and Black, despite his extra pawn, only has a draw.

So, returning to our first diagram, after 1. Kf3 Ke8 2. Ke4 g5 3. g4 White’s primary aim is to reach the third diagram with Black to move while Black has to prevent this. So Black avoids 3… Kd7, instead playing Kd8, preparing to meet 4. Ke5 with Kd7. We now know that this is only a draw so White cannot achieve his primary aim but he still has a winning plan. His king has to take a journey to the queen side. He can win by playing Kc5 in reply to Kd7 (just as he can by playing Ke5 in reply to Kd7) or by playing Kc6 at some point. Black cannot prevent both these ideas.

White must continue 4. Kd4 (the only move to win) Kc8 5. Kc4 (again the only move to win: 5. Kc5 Kd7 is a draw) 5… Kb8 (or 5… Kd7 6. Kc5 and wins because it’s Black’s move) 6. Kb5 Kb7 7. Kc5 Kc8 8. Kc6 Kd8 9. d7 and wins.

Finally, we can conclude that the pawn ending is winning for White with best play (and that, returning to last week’s game, I could have won by selecting 38. Bd5). Chess is just too hard!

Richard James

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From Russia with Love

Well, not quite. However, my opponent in this chess game is a Russian woman. I did win and I love winning! My opponent’s last name sounds like that of another woman from Russia, Anna Kournikova.

In this section I ended up with 5 draws and 1 win. This game was my only win in this section. As a result of my failing to win an earlier game, the best that I can do in this section is third place.

I started this chess game off wanting to play the Max Lange Attack and I ended up with a Giuoco Piano instead. This line tends to be drawish, but my opponent gave my some chances for play and I took them.

I had the position after move number 9 in another correspondence chess game that I lost. This time, I played more accurately and my opponent is the one who was inaccurate.

On move number 11 I could have played the sharp Bxf7+, but I decided against that for some reason that I no longer remember. Perhaps the line that In played is safer for White.

On move number 12 I decided that it was best to get my King off the same diagonal as the Black Queen was on. Discovered checks can be a pain! Once Black castled queenside it was a race to see who could checkmate the other one first. However, I was not positioned for a queenside attack and thus I had to reposition some of my pieces.

On move number 14 I got my sacrificed pawn back. By move number 17 I had all of my White pieces in this game, but I still was not clear on where to attack first.

Move number 19 finally started some queenside play. Move number 21 started a combination that favored White (me). Starting at move number 23 both sides were aggressively attacking the other side and Lidiya never let up her attempts to trick or trap me until she was clearly lost.

Starting at move number 28 White was putting pressure on both the Black Rook and the backwards Black pawn at  f6. At move number 31 I won the Black pawn at h4 and then the Black pawn on f6 ten moves later. I was up two pawns at that point but Lidiya continued to fight.

On move number 42 Lidiya sacrificed her Bishop by taking the White pawn that was on h3, but I was not dumb enough to fall into her trap and I moved my King instead. She recovered one of her lost pawns but she was still losing.

On move number 44 I played the only move that wins for White and Lidiya had no chance from there. Still, she lasted for another 15 moves before she finally resigned.

Mike Serovey

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Work On Your Openings, Work Even Harder On Your Middlegame And Endgame

In a recent article I touched on the mystery of Magnus Carlsen’s dominance in chess. Grand master Nigel Davies suggested that the answer to Magnus Carlsen’s dominance may actually be very simple. He went to explain that in an age when the top players are focussing on opening preparation they are neglecting endgames. Jan Timman and Lajos Portisch have both pointed this out. Why are the top players neglecting endgames? Who knows! Carlsen then creates a moving target for his opponents by varying his opening repertoire and then uses his superior core skills being superb endgame technique, calculation and good positional understanding. In the past some of the super grandmasters were quite predictable in their choice of openings. For example Garry Kasparov as white was largely an e4 or d4 player while as black he played Sicilian Defence against e4 and King’s Indian against d4 though he abandoned that in later years in favour of the Grunfeld Defence. Carlsen has no intention of making it so easy for his opponents.

The great Alexander Alekhine once remarked”To win against me, you must beat me three times: in the opening, the middle game and the endgame.” Whether that was said in jest or in all seriousness I do not know but it contains a good deal of truth. To be a good chess player you have to be good in not just the opening, middlegame and endgame as well.

Chess-image-chess-improver

Many chess players put a great deal of time in the opening but they have to do even more work  in the middle game and endgame. The middlegame is the most complex part of chess while the endgame is the most scientific. There are now 7 and 6 endgame tablebases which means that once there are 7 or 6 pieces left on the board, with perfect play from both sides the outcome of the game can be determined. If you are very strong in the opening, you will probably get a very good position coming out of the opening but what do you do with it if you are weak in the middlegame or endgame? That is where most games are really decided. A strong player in the middlegame and endgame can rescue a bad position from the opening if given half a chance. A stronger player in the opening but weak in the middlegame and endgame is likely to throw away his advantage from the opening unless it is an overwhelming one.

Because a day only has so many hours, a chess player has to decide how best to split their day. Whatever they decide work on the middlegame and endgame should be allotted some hours as well. Working only on the openings is like only working on your serves in tennis. What do you do when your opponent returns the ball? Are you able to play long or short rallies as circumstances demand? If you were a soccer player or team, you might be very strong in attack but how do you respond to a counter-attack or how do you handle the pressures and demands of defence. An all-around ability is required to maximise your chances of winning every chess game.

So maybe by super grandmaster standards Magnus might be ok or good in the opening or even mediocre but in the middlegame and endgame he is an outstanding player. A great deal of discipline is required to ensure that a chess player does not neglect any part of the game in his development. Work hard on your openings but work even harder on your middlegame and endgames!

Bruce Mubayiwa

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Sometimes You Win and Sometimes You Don’t

I am posting two different games from the same section here. In the first game my opponent dropped a Bishop on the thirteenth move of the game and he resigned when I took it. My opponent in this first game is from the Netherlands. My opponent in the second game is from Canada.

In the second game we played much longer and agreed to a draw. These results put me in temporary first place in this section. I also got a draw against the other player who is higher rated than I am in this section. With 4 draws and a win I am alone in first place in this section and I am winning my last game in this section. However, that may not be enough to keep first place if one of the players that I drew wins more than 2 games in this section.

My notes in this second game, plus what I have stated above, pretty much cover what happened in this game.

Mike Serovey

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My Gripes About Correspondence Chess

Because Nigel has a “no offense” policy for this blog I will not use the names of the people that are involved in my stories. However, the guilty parties know who they are!

On ICC (the Internet Chess Club) I had numerous occasions in which my opponents exceeded the time controls and got off with warnings! Repeat offenders got off with warnings and were given extra time to play while I was NOT given any extra time to play my moves! That is why I quit playing correspondence chess on ICC.

I have had similar problems playing correspondence chess under the rules of the US Chess Federation (USCF). As I see it, the USCF rules for correspondence chess are not only inconsistent, but they are also inconsistently enforced. In an Over the Board (OTB) game, if my opponent takes too long to move and runs out of time he or she loses. The only out for my opponent would be if the clock was defective or not set properly. If my opponent had a heart attack, got food poisoning or was arrested in the middle of the game he or she would still lose if the clock ran out! This is not the case with cc!

I have played people who were already in prisons when the chess games with them started. These prisons sometimes have their own rules for how mail to inmates is handled. Now, I have an opponent who was free when our games started and he ended up in the county jail where he lives while our two games were in progress. It took two months for me to realize that I had not heard from this particular opponent and I sent him repeat moves. It took two more weeks to get replies from him. The TD for these games stated that I am supposed to charge this opponent for the amount of reflection time that he is actually thinking about his moves and not for “transition time”. If my opponent can’t get his mail while he is in jail, does that really count as “transition time”? I would say, “No”! By my calculations, this opponent ran out of time and I should win on time forfeit! However, I am being told otherwise!

The following was copied from the USCF website:

transmission time: The time a move is in the custody of the
Postal Service, that is, from the postmark date to date of delivery
at the recipient’s address.

This makes it clear that the time that my moves are sitting in someone’s mailbox is not transmission time!

The game below is from my most recent draw in correspondence chess that was played on the ICCF server. This draw leaves me in fifth place out of seven in this section. In my only remaining game from this section I am winning, but my opponent in that game has yet to finish any of her games in that section. I need to win this last game and then have her win a few of her other games if I am going to finish any better than tied third place in this section.

Although the move order can vary depending on what my opponent plays and what mood I am in, I played the Botvinnik System in this chess game. My opponent played the Kings Indian Defense. On move number 8, he started a maneuver with his King’s Knight that I rarely see in OTB chess. On move number 9 he put his Knight on d4, which has annoyed me on a few occasions.

For some reason that I no longer remember, I rejected 12.e5. At first glance it looks like it should win material, but the chess engines are saying otherwise. My move number 10 gets my Queen’s rook off the long diagonal that Black’s dark-squared Bishop is on and supports b4 on my next move. Black continued with his Knight maneuver. I continued with my kingside expansion. I then locked up the Kingside and we exchanged light-squared bishops. Further exchanges led to a position in which neither one of us had any advantage.

Then, we both centralized our rooks and tried to get some play on the Queenside. After a few more exchanges my opponent was left with a backward pawn on the b file and I had a backward pawn on the d file. A few moves later I found a good outpost square for my Knight on b5, but it failed to amount to anything.

On move number 30 , I put my remaining Rook on the open a file and I also had my Knight on b5. Again, these slight positional advantages were not enough to win. Further exchanges across the board lead to my having a passed pawn on the d file, but it still was not enough to win, so I settled for a draw against a provisionally lower rated opponent. These draws against provisional 1800 rated players has hurt my rating some. If I can’t consistently beat 1800 and 1900 rated players  then I will not likely ever get my ICCF rating over 2200 points!

Mike Serovey

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Checkmates in Queen Endings

Perhaps my all time favourite chess book is Chess Curiosities, by Tim Krabbé. There’s a chapter in this book about strange occurrences in queen endings.

The other day I was looking at games played by some of my friends in the recent London Chess Classic FIDE Open when I came across something which reminded me of this chapter.

Former RJCC star Richard Cannon was being outplayed in a queen ending by an opponent rated 300 points below him when this position arose.

It’s been a long struggle but now, on move 89, White is on the verge of victory with three extra pawns, one of which is about to queen. He can win at once with Kf7, when Black has to trade queens to avoid immediate mate. Instead he played 89. Qh5+, which is still winning easily. After 89… Kg8 he could centralise his queen again with 90. Qd5+ and then push his pawn to d7. But instead he pushed at once: 90. d7 Qa3+ 91. Ke6 Qa6+. Now White regrets leaving his queen offside. He’s either going to lose his d-pawn or lose his queen and promote his d-pawn (after, say, 92. Kf5 Qb5+ 93. Kf4 Qxh5 94. d8=Q+) when he’s going have to start the winning process all over again. Not fancying this he tried to keep both his pawn and his queen by playing 92. Ke7, only to find that, completely out of the blue, he’d lost his king instead when Black produced 92… Qf6+ 93. Ke8 Qf8# giving Richard a rather fortunate point.

It’s very easy to make this sort of mistake, and Krabbé gives examples of strong grandmasters suffering embarrassing defeats in this way. It’s been a long game, you’re feeling tired, you’re running short of time or perhaps playing on increments. You’ve long since switched out of Middle Game Mode and into Endgame Mode where you’re thinking about king activity and assuming there won’t be any possibility of checkmate.

I know from personal experience just how easy it is because almost a year ago I lost a game myself in the same way. There were some fascinating tactics earlier in the game, which I might share with you some other time, but for now consider this position.

I had the white pieces and, just as in the previous example, was trying to promote my d-pawn in a queen ending. The problem was that my king had nowhere to hide so I could expect no more than a draw. With not much time left I pushed the pawn here after which my young opponent swiftly demonstrated a mate in four: 44. d7 Qh1+ 45. Kg4 f5+ 46. Kf4 Qe4+ 47. Kg5 h6#

Note that the mate only worked because 44. d7 unpinned the black f-pawn by cutting off the white queen. Instead any sensible move such as 44. Qe7 would have drawn as long as I didn’t run out of time.

So I looked through some games played in 2013 in BigBase 2014 to see what else I could find.

I guess White was a bit unlucky in this one. You might think someone with a 1988 rating should have done better, but if you’re sitting there with the clock ticking it’s not so easy. Black has just delivered a check and White has to consider how to parry this. With 71. Qf3 he’d have had every chance of exploiting his two extra pawns but instead he played 71. Kg4 Qxg2+ 72. Kxh4 confident that Black didn’t have any dangerous queen moves. Correct, but instead he found a dangerous king move: 72… Kh6 with the deadly threat of g5#. Seeing that 73. Qg3 would be met by 73… g5+ 74. Kg4 Qxe4+ and mate next move he resigned.

In this example Black has a queen and a pawn on the seventh rank against his opponent’s queen. White’s been checking him for the last ten moves so he now decided to head for safety in the south east corner of the board, playing 92… Kg3. Not a good idea: suddenly White mates in two moves with Qf4+. Easily done, but Black, with a rating of 2084, is, by most standards, a pretty strong player.

Even grandmasters are not immune from this sort of thing. Here’s Kazakh GM Anuar Ismagambetov in action. He’s a pawn down but as his queen is securely blockading the extra pawn there should be no way his opponent can make progress.

75. Kc6 is fine for a half point, but 75. Kd6 Qb6# left White looking rather foolish. Ismagambetov? I’m not sure whether or not his gambit is off but in this game his ending certainly was!

So next time you reach a queen ending, don’t forget to look out for snap checkmates. Learning some queen and pawn mating patterns is also going to help you.

Richard James

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