Category Archives: Strong/County (1700-2000)

I Had a Swinging Time with Charlie

My opponent in this chess game is named Charlie and he uses the handle DevanteSwing on ICC. Somehow my correspondence chess rating on ICC got reset to zero and then several correspondence chess games were started with me that I did not ask for. This is one of those games. I was declared the winner of four of these games by adjudication after my opponents abandoned these games. However my rating went down after three of these games were adjudicated!! I am baffled by this! My current correspondence chess rating at ICC is 1884 after 11 games, all wins.

This is one of the correspondence chess games that I got to finish with a win.

Black blundered on move number 7 and his game went downhill quickly after that. White’s “sacrifice” on move number 8 sets up the combination that wins material for White and chases the Black King around. After White wins a pawn both sides continue with “normal” development, but the Black pieces are a bit uncoordinated. White wins another pawn on move number 15.

White finally castles on move number 16 ( a bit late) and the win is fairly easy for White from there.

Mike Serovey

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Short Circuit

I guess a Short Circuit might be what happens when Nigel S gives a simul. But it’s also the reason for many of my losses. My brain short circuits: it stops working before it gets to consider the correct move, either for me or for my opponent.

Watch what happened in this recent game against Martin Smith, who blogs elsewhere on chess art, literature and history.

1. e4 c5
2. c3 d6
3. d4 Nf6
4. Bd3 Nc6
5. Nf3 e5
6. dxc5 d5
7. exd5 Qxd5
8. Qe2 e4

Martin has chosen an unusual variation, but one which scores well for Black. Bg4 now is equal but this move loses a pawn.

9. Bc4 Qxc5
10. Ng5 Ne5
11. Bb5+ Nc6
12. Nxe4 Nxe4
13. Qxe4+ Be6
14. Bxc6+

Gaining a tempo and splitting his pawns, but probably not enough reason to trade bishop for knight.

14… bxc6
15. Be3

Nothing very much wrong with this but it would have been simpler to castle. I thought it didn’t matter much whether I played this before or after castling. I got as far as noticing that he had to move his queen to maintain defence of c6. I assumed he wouldn’t want to exchange queens after Qd5 so assumed he’d play Qd6. I failed to be thorough in considering every possibility, though, and the idea of Qb5 didn’t occur to me at all. If I’d seen it I’d have castled without further thought. I guess b5 is an unusual square for a black queen early in the game.

15… Qb5
16. a4

I could have played Nd2 followed by c4 and O-O but again it hadn’t occurred to me that he could play Qa6. I thought Qb7 was his only move.

16… Qa6
17. b4 Rd8
18. f3

A slightly dangerous plan. I mistakenly thought my king would be safe on f2. The right idea was 18. Na3 followed by b5 and eventually O-O, but to play that I had to notice that 18… Qxa4 would have been well met by 19. O-O followed by Nc2.

18… Be7
19. Nd2 O-O
20. Kf2 Rfe8
21. Qc2 f5
22. Rhb1

Continuing to pursue a faulty plan. I was planning to open up the queen side and win his a-pawn but was still unaware that my king would be in danger because his pieces seemed so far away. Moving my rooks into the centre would have led to a position where Black probably has enough for the pawn but no more.

22… Bd6
23. b5 Qc8
24. Kg1 cxb5
25. axb5 f4

This is where things get interesting. We were playing 35 moves in 75 minutes (with a choice of adjournment or adjudication if the game was unfinished when time was called) and at this point we both had round about 10 minutes to reach the time control – a minute a move.

I was very surprised by this move, having expected Bc5 instead. It turns out, though, that neither of those was the best move.

The move Martin should have preferred was 25… Bf7 (not easy to find with the time control approaching) when best play is 26. Bg5 Re2 27. Qd1 (not 27. Bxd8 Qc5+ 28. Kh1 Qe5) 27… Rde8. Black will pick up the c-pawn with advantage but no clear win.

I don’t think I’d decided what to do if he’d played 25… Bc5. 26. Nf1, according to the computer, is equal with best play, but 26. Bxc5 Qxc5+ is winning for Black.

26. Bxa7

I couldn’t see any reason not to take the pawn and indeed Stockfish gives this as its first choice (although in 10 moves time it will change its mind). Instead I could have played Bd4 (which we looked at briefly after the game), or, better still Bf2 when White has an extra pawn in a stable position.

26… Bc5+
27. Bxc5??

A fatal short circuit. For some reason I played this at once, not considering moving my king at all. Perhaps I thought I had to take because otherwise he’d take my bishop but I really can’t explain it.

27. Kf1 loses at once to 27… Rxd2! 28. Qxd2 Bc4+ with mate to follow.

27. Kh1 is an adequate defence, though. The extra tempo compared with the game makes a big difference There’s a long forced variation: 27… Bxa7 28. Rxa7 Qc5 29. Ra4 (Ra2 giving up the exchange might also hold) 29… Qf2 30. Rd4 (the point) 30… Rxd4 31. cxd4 Bf5 threatening mate, the queen and indirectly the rook. So White has to check. 32. Qb3+ loses because White has no back rank checks. 32. Qa2+ draws as the black king has access to f8. The winning try is 32. Qc4+ Kh8 33. Ne4 (meeting all the threats in one go) 33… Bxe4 34. fxe4 f3 35. Qf1 (after 35. Rg1 Black has a perpetual) 35… fxg2+ 36. Qxg2 Qxd4. At this point White has several tries but Black appears to be holding in all variations.

27… Qxc5+
28. Kh1

28. Kf1 again gets mated after 28… Rxd2!

28… Qf2

I’d seen this but thought I had a defence.

29. Rb2

29. Rf1, for instance, avoids the mate at the cost of the knight and, eventually, the game.

29… Bh3!

This was the reason why Martin played f4 on move 25.

30. Rg1 Bxg2+
0-1

On one level I lost because I blundered on move 27, caused by a short circuit. If I’d defended correctly I could have at least drawn the game. But Black could have played better himself at move 25. At a higher level, though, I lost because I failed to realise that my king was in danger once the dark squared bishops had been exchanged. If I’d castled on move 15 instead of short circuiting and overlooking that he could temporarily prevent O-O, this wouldn’t have happened. I could also have avoided the attack by centralising my rooks instead of playing on the queen side.

So (no pun intended) how can I stop myself short circuiting in this way in future? I suppose I could make some motivational notes on my scoresheet, or even on some other piece of paper. But then again, maybe not.

Richard James

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Opening Blunders, Part Two

Here is yet another chess game in which both my opponent and I missed a few things. I missed several chances to win and Perilla missed a few chances to equalize. Then, I blundered and just game him the chess game.

This game was played at the Brandon Chess Club when a Life master and I were running the club and the chess tournaments there. Unfortunately, the club fell apart after the master stopped running things.

In this chess game I played a double fianchetto, which I sometimes do, against an unrated player. On move number 18 we both missed an idea that would have won material for me (White). On move number 19 I once again missed a winning move! On move number 23 I missed an idea that would not only have saved the game for me but I also gave me winning chances. Black’s move number 23 was the game winner and I resigned after I made my 24th move.

Mike Serovey

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A Question of Time

In last week’s game, with more time and more ability I might have had to assess this king and pawn ending (with White to play) before choosing my move.

So what’s happening here? Let’s start by considering this position.

If Black has to move his king it’s clear he will lose. If it’s his move he will, if White is careful, run out of pawn moves first and White will win. But if it’s White’s move he can only draw because he’ll run out of pawn moves first.

So White’s aim is to reach this position with Black to move.

White needs to get his king in so, from the first diagram, obviously starts with 1. Kf3 Ke8 2. Kf4. After 2… Kd7 3. Ke5 White has achieved his aim, reaching the second diagram with Black to move. Now Black has a choice of pawn moves. We’ll look at each in turn.

After 3… g5 White can choose three pawn moves: one wins, one draws and one loses. The winning pawn move is 4. g4 h6 5. f3 and Black has to give way. If he prefers he can draw by playing 4. f4, for instance 4… gxf4 5. gxf4 h5 6. f5 exf5 7. Kxf5. Or he can choose to lose instead with 4. f3 h5 5. f4 h4 6. gxh4 gxh4 7. Ke4 Kxd6 8. Kf3 Kd5 9. Kg4 Ke4 10. Kxh4 Kxf4. Another way to draw is 4. Kf6 Kxd6 5. Kxg5 e5 6. Kh6 Kd5 7. Kxh7 Ke4 8. Kg6 Kf3 9. Kf5 Kxf2 10. g4 Kf3 11. g5 e4 12. g6 e3 13. g7 e2 14. g8Q e1Q

Returning to the second diagram Black might also play 3… h6. This time White has two winning pawn moves. 4. f4, which drew against g5, now wins. After 4… h5 5. Kf6 is now winning for White, while after 4… g5, 5. fxg5 hxg5 6. g4 forces Black to give way. 4. f3, which lost against 3… g5, also wins, meeting 4… h5 with 5. f4 and 4… g5 with 5. g4. But 4. g4, the only way to win against 3… g5, this time is only a draw after 4… h5. Another way for White to win is 4. Kf6, which was only a draw against 3… g5.

Back to the second diagram for the last time, and now Black plays 3… h5. It’s clear that 4. f4 wins at once. On the other hand, 4. g4 now loses after 4… h4 with a passed pawn (but 4… hxg4 only draws) and 4. f3 also loses after 4… g5 followed by 5… h4. 4. Kf6 this time is a win for White.

So to summarise from this position:

After 3… g5, g4 wins, f4 and Kf6 both draw, f3 loses.
After 3… h6, f3, f4 and Kf6 all win, g4 draws.
After 3… h5, f4 and Kf6 both win, f3 and g4 both lose.

So White can win with optimal play.

Back at the first diagram, then, after 1. Kf3 Ke8 2. Kf4 Black might want to consider alternatives. His best try is 2… g5. Now 3. Ke5 is met by h5, when Black’s passed h-pawn will distract White and enable him to draw. So White needs to play 3. g4 to prevent this.

We now need to consider another position.

If it’s White to move in this position it’s a draw with best play but Black has to get his timing right.

1. Kf6 Kxd6 2. Kxg5 Kd5 (Paradoxically, perhaps, 2… Ke5 loses because White gains an extra tempo: 3. f3 Kd4 4. Kh6 Ke3 5. Kxh7 Kxf3 6. g5 e5 7. g6 e4 8. g7 e3 9. g8=Q e2 10. Qg1 and White wins) 2. Kh6 Ke5 3. Kxh7 Kf4 4. f3 e5 5. Kh6 Kxf3 6. g5 e4 7. g6 e3 8. g7 e2 9. g8=Q e1=Q with a draw.

If it’s Black to move, though, White wins easily after 1… h6 2. f3 with Zugzwang.

Now consider what happens if White starts with 1. f3 h6.

This time it’s White who has to be careful if he wants to draw. Kf6 is now winning for Black so the only move is Ke4, to be able to take the opposition when Black takes on d6, after which he can make no progress.

2. Ke4 (2. Kd4 Kxd6 3. Ke4 Kc5 4. Ke5 Kc4 5. Kxe6 Kd3 6. Kf5 Ke3 7. Kg6 Kxf3 and Black wins) (2. Kf6 Kxd6 3. Kg6 Ke5 4. Kxh6 Kf4 5. Kh5 e5 and Black wins) 2… Kxd6 3. Kd4 e5+ 4. Ke4 Ke6 and Black, despite his extra pawn, only has a draw.

So, returning to our first diagram, after 1. Kf3 Ke8 2. Ke4 g5 3. g4 White’s primary aim is to reach the third diagram with Black to move while Black has to prevent this. So Black avoids 3… Kd7, instead playing Kd8, preparing to meet 4. Ke5 with Kd7. We now know that this is only a draw so White cannot achieve his primary aim but he still has a winning plan. His king has to take a journey to the queen side. He can win by playing Kc5 in reply to Kd7 (just as he can by playing Ke5 in reply to Kd7) or by playing Kc6 at some point. Black cannot prevent both these ideas.

White must continue 4. Kd4 (the only move to win) Kc8 5. Kc4 (again the only move to win: 5. Kc5 Kd7 is a draw) 5… Kb8 (or 5… Kd7 6. Kc5 and wins because it’s Black’s move) 6. Kb5 Kb7 7. Kc5 Kc8 8. Kc6 Kd8 9. d7 and wins.

Finally, we can conclude that the pawn ending is winning for White with best play (and that, returning to last week’s game, I could have won by selecting 38. Bd5). Chess is just too hard!

Richard James

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A Sinne of Feare

Last week I quoted with approval the dictum attributed to Amos Burn: “He Who Combinates is Lost”. Well, sometimes, but not always. Sometimes he who is too scared to combinate is lost. Sometimes he who is too scared to accept his opponent’s unsound sacrifices is lost.

Regular readers will have seen the end of this game a couple of months ago. We got there via some fascinating tactical complications.

The game was played in January last year. I had the white pieces in yet another Richmond v Surbiton encounter.

The opening was a King’s Indian Attack. I’d stationed my minor pieces on the king side and advanced my h-pawn to create a weakness while my opponent pushed his pawns on the other side of the board.

Noticing that my bishop on f4 was in line with his rook, I took the opportunity to put my knight on f6, so play continued 20. Nf6+ Bxf6 21. exf6 Qxf6. Black understandably didn’t fancy moving his rook and leaving the pawn on f6. It’s now decision time.

I’m a pawn down but can capture the rook on b8. Alternatively, I can play it as a sacrifice and go 22. Bg5, driving the black queen into the corner. I saw a possible further sacrifice and spent some time considering 22. Bg5 Qh8 23. Rxe6 fxe6 24. Bxe6+ Rf7 without coming to any conclusion as to whether or not it was sound. Meanwhile my clock was ticking away (we had 75 minutes each for the game) and I was getting behind on time.

As it happens, White has several ways to win from that position. The strongest plan involves getting the queen into play with Qd2/Qc1. The moves are easy enough to find if you’re a computer but not so easy for a human with limited tactical ability and a ticking clock. If I didn’t trust the exchange sacrifice, 23. Ne5 was also winning, and indeed any reasonable move was good.

In my heart of hearts I knew that 22. Bg5 had to be correct, and any reasonably experienced player, I’m sure, would reach the same conclusion. Better to be a pawn down with the black queen in the naughty corner than the exchange for a pawn up with no attack and Black’s queen side advancing. But the words of Omar Khayyam were resonating inside my head: “Ah, take the cash and let the promise go, Nor heed the rumble of a distant drum”. As someone who always makes cautious decisions I couldn’t bring myself to play a position a pawn down rather than taking the insurance of an extra exchange. I eventually decided to capture the rook. Now the computer tells me Black has adequate compensation for the exchange.

We continued: 22. Bxb8 Rxb8 23. c3, with a discovered attack on the knight which Black ignored: 23… bxc3 (Bb5 gave equal chances). I now noticed 24. bxc3 Rxb1 25. Qxb1 Qxf3 so rejected the recapture and focused on taking the knight. Being a natural pessimist I tend to assume that any sacrifice I might consider will be unsound while any sacrifice my opponent makes will be sound. I started seeing lines where Black was promoting a pawn and panicked. Something I often do in my games is to reject a move, forget why I rejected it and play it anyway, and this is what happened here. I forgot what I’d analysed a couple of minutes previously and recaptured on c3. But I was fearing ghosts. There was no reason at all not to play Qxa4. Black has several tries but they’re all very easy to meet as long as you keep your head.

Anyway, 24. bxc3 Rxb1 25. Qxb1 Qxf3 was played, with Black now having two knights and a pawn to my rook. I saw a way to muddy the waters, though, and played 26. Bxe6 with the idea of 26… fxe6 27. Rxe6 when I hoped I’d win either the knight on c6 or the bishop on a6. Now it’s Black’s turn to make a critical decision. The right choice is to play 26… fxe6 27. Rxe6 Qf5 (Nxc3 is met by 28. Qb6) 28. Qxf5 gxf5 29. Rxc6 Bb5 followed by Nxc3 when Black’s c-pawn will give him a winning advantage. But it’s not so easy to find this over the board and this time he assumed I knew what I was doing and preferred 26… Nxc3, hitting my queen.

Now I had the chance for a spectacular winning move. I saw the idea but didn’t get the execution right. The winning move is Bg4, keeping the vital e2 square under control. But instead I played 27. Bxd5 Ne2+ 28. Rxe2 Qxe2 29. Bxc6 Qe7 30. Qb8+. It was more accurate to play the immediate 30. Qb6, but to do that I had to see the variation. 30… c3 31. Qxa6 c2 32. Qc8+ Qf8 33. Be8 c1Q 34. Qxc1 Qxe8 when White should win the queen ending.

After 30… Qf8 31. Qb6 Black can play Bc8 when White has some advantage, but, for the second time in the game, he called my bluff, playing 31… c3 and daring me to capture on a6. Again, with not too much time left for the rest of the game, I panicked, believing that he’d seem some way of promoting the c-pawn. Just like on move 24, though, there was no reason at all not to take the bishop: White has several ways of stopping Black getting another queen. Instead I spotted the sequence 32. Be4 Bc4 33. Qxa5 Qxh6 34. Qxc3 Bxa2 when material is level but I hoped to make something of my passed d-pawn.

The game progressed with 35. d5 Qf8 36. Qc6 Qb4, abandoning the back rank and giving me my last chance. 36… Qb8 might have held on but now I have a win after 37. Bd5, although I have to find accurate sequences after both Qe1+ (the resulting pawn ending might be the subject of a future blog post) and Kf8. Instead, with very little time left, I played the ‘safe’ 37. Kg2. Now the position should be drawn: you can read about the tragicomic conclusion here.

John Donne wrote about his ‘sinne of feare’. In this game I was too scared to play a strong sacrifice, spending too much time thinking about it, and too scared to accept my opponent’s unsound sacrifices. Although you might think I was unlucky at the end I deserved to lose.

Richard James

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Knightmare

More on the Ruy Lopez later, but you might be wondering what happened to my adventures with 1…e5.

Since I last posted in this series I’ve had three more games with Black, facing d4 twice and f4 on the other occasion.

Here’s my most recent game against d4, in yet another Richmond v Surbiton match. This time I was playing for our A team against their B team, facing a slightly lower graded opponent. A positional battle ensued.

1. d4 Nf6
2. c4 Nc6

For many years my main defence to 1. d4 has been the Dutch, but I’ve also played this on a few occasions. I’d resolved to play it more often this year. If White plays 3. Nc3 I’m planning to play an immediate e5, meeting d5 with Ne7, Ng6, Bb4 or Bc5 depending on what White does in the meantime, and then d6. Most players at my level haven’t studied this rather unusual defence, which scores very well for Black in the databases. In my previous 1. d4 game, playing for Richmond B against Wimbledon A, my opponent, Russell Picot, graded some way above me, clearly had studied it and came up with a very dangerous line. A few days before our game he’d partnered Kramnik against Giri in the final of the Pro-Biz Cup at the London Chess Classic so perhaps Big Vlad had given him some tips.

1. d4 Nf6 2. c4 Nc6 3. Nc3 e5 4. d5 Ne7 5. Nf3 Ng6 6. h4 (This scores 71% for White in BigBase 2015, whereas the most popular move, e4, only scores 27.5%.) 6… h5 7. Bg5 Be7 8. e3 Ng4? (Careless, allowing a strong reply. I should have played d6 instead.) 9. d6 Bxg5 10. hxg5 cxd6 11. Bd3 Nf8? (Ne7) 12. Qc2 (Bf5!) 12… g6 13. O-O-O a6 14. Be4 Rb8 15. Kb1 b5 16. cxb5 Bb7? 17. Bxb7 Rxb7 18. Ne4 Rb6 19. Nxd6+ Rxd6 20. Rxd6 axb5 21. Rd5 Ne6 22. Nxe5 Nxe5 23. Rxe5 O-O 24. f4 Qb8 25. Rc1 Qb6 26. Qb3 Rb8 27. Rd5 d6 28. Qd3 Nc5 29. Qd4 Ne6 30. Rc8+ Nf8 31. Rxf8+ Kxf8 32. Rxd6 Qc7 33. Rd7 1-0

3. Nf3

White prevents an immediate e5 so Black’s plan is e6 followed by Bb4, d6 and e5.

3… e6
4. g3 Bb4+
5. Bd2 Bxd2+

We’ve now transposed into a variation of the Bogo-Indian Defence. I showed the game to a friend of about 2200 strength who suggested this was a wasted move and that I should have preferred Qe7. In the main lines of the Bogo-Indian, yes, but with a knight on c6 I think this move is fine. If my opponent plays d5 in reply to my e5 I’d really like e7 for my knight. In a closed position such as this the lost tempi (I’m also spending two moves getting my pawn to e5) don’t really matter. My other line of thinking was that, as I’d have less space if my opponent met e5 with d5, I wanted to trade off my potentially bad bishop, and I’d rather trade it for a bishop than a knight, which I’d have to do if he played Nc3 followed by a3.

6. Nbxd2 O-O
7. Bg2 d6
8. Qc2 e5

Now White has to make a decision about the pawn formation. Should he close the centre with d5 or capture on e5 and open the d-file? Perhaps he should have chosen d5 but either way I’m very comfortable.

9. dxe5 dxe5
10. Rd1 Qe7
11. e4?!

I guess he was worried about my playing e4 at some point but this really isn’t what he wants to do, blocking in his bishop and giving me an outpost on d4.

11… h6

Just waiting, and preventing Ng5 should I play Be6. I could well have played Bg4 immediately, though.

12. O-O Rd8
13. Nb1?!

Trying to redeploy his knight to d5 but instead he lets my knight reach d4. My plan now is obvious.

13… Bg4
14. Rxd8+ Rxd8
15. Nc3

He might have admitted his error and gone back to d2 instead.

15… Bxf3
16. Bxf3 Nd4
17. Qd3 c6

Taking d5 away from his knight. We’ve now reached a pawn formation which can arise from a King’s Indian Defence, or, with colours reversed, from a Ruy Lopez where White’s played c3 and d4, Black’s played d6 and c5, and White’s traded pawns on c5. This formation favours Black slightly anyway, and here my knight has already reached its dream square. In addition I was, unusually, well ahead on the clock (we were playing 35 moves in 75 minutes).

18. Bg2 Nd7
19. Kh1 Nc5
20. Qb1 a5
21. f4?!

Running short of time, it’s understandable that White wants to open the position and free his bad bishop on g2. Capturing didn’t occur to me at first, as you usually try to keep the position closed with a knight against a bishop, but I wasn’t sure how to make progress if he answered, say, f6 with f5, taking the important staging post at e6 away from my knights. But then I noticed that I could follow up the trade with Qh4, when my knights have more squares, my rook will be able to invade down the d-file at some point, and his king is not looking very secure.

Instead he would have done better to wait with something like b3 and see how I was planning to improve my position.

21… exf4
22. gxf4 Qh4
23. e5?

He’s trying to give his bishop some air, but this is just losing. Now my knights come in on f4 and d3 with decisive threats. He should have tried f5 instead, to keep my knights out of e6.

23… Nde6
24. f5 Nf4
25. Qc2 Ncd3
26. e6?

An oversight in time trouble, but after 26. Qd2 Nh3 27. Bxh3 Qxh3 28. Qg2 Qxg2+ 29. Kxg2 Nxb2 Black’s going to mop up several of the overextended white pawns. Now a rather improbable knight fork on wins a piece.

26… Ne1
27. exf7+ Kxf7
28. Qe4 Nexg2
29. Rxf4 Nxf4
0-1

Quite an easy game to play as my opponent made some positional errors.

(My apologies to my friends at Streatham and Brixton Chess Club for borrowing the title of their 1970s annual.)

Richard James

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Sometimes You Win and Sometimes You Don’t

I am posting two different games from the same section here. In the first game my opponent dropped a Bishop on the thirteenth move of the game and he resigned when I took it. My opponent in this first game is from the Netherlands. My opponent in the second game is from Canada.

In the second game we played much longer and agreed to a draw. These results put me in temporary first place in this section. I also got a draw against the other player who is higher rated than I am in this section. With 4 draws and a win I am alone in first place in this section and I am winning my last game in this section. However, that may not be enough to keep first place if one of the players that I drew wins more than 2 games in this section.

My notes in this second game, plus what I have stated above, pretty much cover what happened in this game.

Mike Serovey

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My Gripes About Correspondence Chess

Because Nigel has a “no offense” policy for this blog I will not use the names of the people that are involved in my stories. However, the guilty parties know who they are!

On ICC (the Internet Chess Club) I had numerous occasions in which my opponents exceeded the time controls and got off with warnings! Repeat offenders got off with warnings and were given extra time to play while I was NOT given any extra time to play my moves! That is why I quit playing correspondence chess on ICC.

I have had similar problems playing correspondence chess under the rules of the US Chess Federation (USCF). As I see it, the USCF rules for correspondence chess are not only inconsistent, but they are also inconsistently enforced. In an Over the Board (OTB) game, if my opponent takes too long to move and runs out of time he or she loses. The only out for my opponent would be if the clock was defective or not set properly. If my opponent had a heart attack, got food poisoning or was arrested in the middle of the game he or she would still lose if the clock ran out! This is not the case with cc!

I have played people who were already in prisons when the chess games with them started. These prisons sometimes have their own rules for how mail to inmates is handled. Now, I have an opponent who was free when our games started and he ended up in the county jail where he lives while our two games were in progress. It took two months for me to realize that I had not heard from this particular opponent and I sent him repeat moves. It took two more weeks to get replies from him. The TD for these games stated that I am supposed to charge this opponent for the amount of reflection time that he is actually thinking about his moves and not for “transition time”. If my opponent can’t get his mail while he is in jail, does that really count as “transition time”? I would say, “No”! By my calculations, this opponent ran out of time and I should win on time forfeit! However, I am being told otherwise!

The following was copied from the USCF website:

transmission time: The time a move is in the custody of the
Postal Service, that is, from the postmark date to date of delivery
at the recipient’s address.

This makes it clear that the time that my moves are sitting in someone’s mailbox is not transmission time!

The game below is from my most recent draw in correspondence chess that was played on the ICCF server. This draw leaves me in fifth place out of seven in this section. In my only remaining game from this section I am winning, but my opponent in that game has yet to finish any of her games in that section. I need to win this last game and then have her win a few of her other games if I am going to finish any better than tied third place in this section.

Although the move order can vary depending on what my opponent plays and what mood I am in, I played the Botvinnik System in this chess game. My opponent played the Kings Indian Defense. On move number 8, he started a maneuver with his King’s Knight that I rarely see in OTB chess. On move number 9 he put his Knight on d4, which has annoyed me on a few occasions.

For some reason that I no longer remember, I rejected 12.e5. At first glance it looks like it should win material, but the chess engines are saying otherwise. My move number 10 gets my Queen’s rook off the long diagonal that Black’s dark-squared Bishop is on and supports b4 on my next move. Black continued with his Knight maneuver. I continued with my kingside expansion. I then locked up the Kingside and we exchanged light-squared bishops. Further exchanges led to a position in which neither one of us had any advantage.

Then, we both centralized our rooks and tried to get some play on the Queenside. After a few more exchanges my opponent was left with a backward pawn on the b file and I had a backward pawn on the d file. A few moves later I found a good outpost square for my Knight on b5, but it failed to amount to anything.

On move number 30 , I put my remaining Rook on the open a file and I also had my Knight on b5. Again, these slight positional advantages were not enough to win. Further exchanges across the board lead to my having a passed pawn on the d file, but it still was not enough to win, so I settled for a draw against a provisionally lower rated opponent. These draws against provisional 1800 rated players has hurt my rating some. If I can’t consistently beat 1800 and 1900 rated players  then I will not likely ever get my ICCF rating over 2200 points!

Mike Serovey

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Checkmates in Queen Endings

Perhaps my all time favourite chess book is Chess Curiosities, by Tim Krabbé. There’s a chapter in this book about strange occurrences in queen endings.

The other day I was looking at games played by some of my friends in the recent London Chess Classic FIDE Open when I came across something which reminded me of this chapter.

Former RJCC star Richard Cannon was being outplayed in a queen ending by an opponent rated 300 points below him when this position arose.

It’s been a long struggle but now, on move 89, White is on the verge of victory with three extra pawns, one of which is about to queen. He can win at once with Kf7, when Black has to trade queens to avoid immediate mate. Instead he played 89. Qh5+, which is still winning easily. After 89… Kg8 he could centralise his queen again with 90. Qd5+ and then push his pawn to d7. But instead he pushed at once: 90. d7 Qa3+ 91. Ke6 Qa6+. Now White regrets leaving his queen offside. He’s either going to lose his d-pawn or lose his queen and promote his d-pawn (after, say, 92. Kf5 Qb5+ 93. Kf4 Qxh5 94. d8=Q+) when he’s going have to start the winning process all over again. Not fancying this he tried to keep both his pawn and his queen by playing 92. Ke7, only to find that, completely out of the blue, he’d lost his king instead when Black produced 92… Qf6+ 93. Ke8 Qf8# giving Richard a rather fortunate point.

It’s very easy to make this sort of mistake, and Krabbé gives examples of strong grandmasters suffering embarrassing defeats in this way. It’s been a long game, you’re feeling tired, you’re running short of time or perhaps playing on increments. You’ve long since switched out of Middle Game Mode and into Endgame Mode where you’re thinking about king activity and assuming there won’t be any possibility of checkmate.

I know from personal experience just how easy it is because almost a year ago I lost a game myself in the same way. There were some fascinating tactics earlier in the game, which I might share with you some other time, but for now consider this position.

I had the white pieces and, just as in the previous example, was trying to promote my d-pawn in a queen ending. The problem was that my king had nowhere to hide so I could expect no more than a draw. With not much time left I pushed the pawn here after which my young opponent swiftly demonstrated a mate in four: 44. d7 Qh1+ 45. Kg4 f5+ 46. Kf4 Qe4+ 47. Kg5 h6#

Note that the mate only worked because 44. d7 unpinned the black f-pawn by cutting off the white queen. Instead any sensible move such as 44. Qe7 would have drawn as long as I didn’t run out of time.

So I looked through some games played in 2013 in BigBase 2014 to see what else I could find.

I guess White was a bit unlucky in this one. You might think someone with a 1988 rating should have done better, but if you’re sitting there with the clock ticking it’s not so easy. Black has just delivered a check and White has to consider how to parry this. With 71. Qf3 he’d have had every chance of exploiting his two extra pawns but instead he played 71. Kg4 Qxg2+ 72. Kxh4 confident that Black didn’t have any dangerous queen moves. Correct, but instead he found a dangerous king move: 72… Kh6 with the deadly threat of g5#. Seeing that 73. Qg3 would be met by 73… g5+ 74. Kg4 Qxe4+ and mate next move he resigned.

In this example Black has a queen and a pawn on the seventh rank against his opponent’s queen. White’s been checking him for the last ten moves so he now decided to head for safety in the south east corner of the board, playing 92… Kg3. Not a good idea: suddenly White mates in two moves with Qf4+. Easily done, but Black, with a rating of 2084, is, by most standards, a pretty strong player.

Even grandmasters are not immune from this sort of thing. Here’s Kazakh GM Anuar Ismagambetov in action. He’s a pawn down but as his queen is securely blockading the extra pawn there should be no way his opponent can make progress.

75. Kc6 is fine for a half point, but 75. Kd6 Qb6# left White looking rather foolish. Ismagambetov? I’m not sure whether or not his gambit is off but in this game his ending certainly was!

So next time you reach a queen ending, don’t forget to look out for snap checkmates. Learning some queen and pawn mating patterns is also going to help you.

Richard James

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Blackmar-Diemer Schemer

This chess game is one that I recently completed. I have not been writing articles lately partly because these correspondence chess games have taken up a great deal of my time and partly because I have not been feeling well. I am feeling a little better now and I am getting caught up on things again.

This chess game is one of three draws in this section. I also have one quick win when my opponent dropped a Bishop on move number 13 in another game. In this chess game I tried a gambit on a lower rated player and all I was able to accomplish was getting my pawn back and equality. The one win and three draws have me temporarily in first place in this section. I will need at least one more win in order to keep clear first place.

My opponent’s third move was something that I had never seen before. I disagreed with what the chess engines were recommending and stayed with my database of games on move number 7. From move number 11 on I was out of my database. I was using my chess engines quite a bit to blunder check the moves that my 40 years of experience told me to look at. However, my opponent was using chess engines too and thus he avoided making any blunders as well! Both sides played aggressively in both tactical and positional chess. We were evenly matched even though I was higher rated by 110 points.

Someone has been using the contact form on this chess site to send me spam! This needs to stop because all you are doing is annoying me!!!!!!!!!!

Mike Serovey

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