“A computer once beat me at chess, but it was no match for me at kick boxing”
One day I stumbled over this doozy and it kept me hooked for a while. You have to admit the position is intriguing and it is hard to let go once you see it. In a way it is kind of like a Boxing Day deal; you get your eyes on it and you have to have it. Let’s see if you can get this deal done: White to move and draw!
It starts easy, doesn’t it? Those 2 pawns must take care of themselves with their king poorly placed near the a8-corner. Of course losing one of them (the e5-pawn is under attack) leads to losing both and then the game is over. One idea could be to bring the king over and that can’t be done right away because the pawns drop (see line A). Hmm, a logical follow up is to have the pawns take care of themselves for a little while and once that is accomplished, white can try bringing the king over. After 1. f7 Rf8 2. e6 … those little buggers can hurt in a hurry; Black’s reply 2… b6 is forced and now we have achieved what we wanted: the White pawns stay on the board longer.
Bringing the White king over looks now like a must. The White pawns are in a Mexican standoff with Rf8 and the king has only one move to play 3. Kb7 … Black of course does the same 3… Kc5 and here is the turning point. I got stuck with the idea of bringing the king over all the way and realized the b6-pawn would win the game for Black after the rook sacrifices itself for those 2 White pawns (see line B). That was one nasty dilemma. The moves seemed all good so far with no alternatives. I left it alone for a number of days. It is always a good idea to reset when you get stuck, leave the challenge on the side and clear your mind. You can come back to it after a few minutes of doing something else or thinking of something different. The challenge still lingers in the back of your mind, but you can return to it fresh and flexible to approach it from a different angle.
What else can White think about using to save the draw after 3… Kc5? The pawns can’t move and bringing the king over loses. Can you think of anything useful here? If you can’t, have a beer or coffee or simply look out the window for a bit. Now get back to it from a fresh angle. The seventh rank is the one helping the rook capture those pawns. You can think about vacating it with your king and could not do it before; now you can. It seems completely counter intuitive and losing since now the Black king is closer and after 4. Ka6 Kd6 (see line C) Black wins those pawns and the game. So much for a fresh angle, eh? If you resist the temptation to turn on the engine and show what you have missed or can’t see, I commend you! You will be rewarded. The solution is right there in front of you and you have all that you need to figure it out. Give it another shot and do not scroll down to see the solution. How can you use all that we have figured out so far?
- The 2 White pawns are barely hanging in there before being lost
- The White king can’t come closer to help them out
- The seventh rank must be vacated by the White king
So, did you figure it out? White reaches a forced draw because the alternative would be to win the game. Enjoy the solution!
Valer Eugen Demian