King and Pawn Endings – or Lazy Analysis

The solution to last Monday’s problem is that White plays 1. Qf4!. This wins after 1…Kh8 2. Qh6 Rg8 3.Rf3 Qf8 4. Qxh7+! and mates.

King and Pawn endings are good at showing the perils of lazy analysis. Lazy analysis costs points.

If White lazily plays 1. b7 in the diagram position, he will only draw. How does Black save the game after 1.b7 and what should White play instead to ensure he wins the game?

Steven Carr

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About Steven Carr

I am 57 years old, and I am trying to improve my standard of play. From 1998 to 2012, I had a break from chess, playing very few games in that period. I now play more competitive chess and I currently have a English grading of 184. I hope to get a grading of over 200 one day. I normally play in the Merseyside League and play Board 1 for Wallasey.