More King and Pawn Endgames

In this week’s problem, White has to try to save the game.

King and Pawn endgames are very good for improving your powers of calculation. White has to play precise moves to draw this position.

The solution to last Monday’s problem is that Black wins with 1… Kd5 2. Kb4 Kd4 3. Ka5 f5 or 2. b4 f5 3. b5 f4 4. b6 Kc6 5. Ka6 f3 6. b7 f2 7. b8=Q f1=Q+ and Black wins the White Queen.

In the game, the strong grandmaster playing Black , played 1… f5.

This only draws, as White can play 2. Kb4 Kd5 3. Kc3 Ke4 4. Kd2 Kf3 5. b4.

Steven Carr

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About Steven Carr

I am 57 years old, and I am trying to improve my standard of play. From 1998 to 2012, I had a break from chess, playing very few games in that period. I now play more competitive chess and I currently have a English grading of 184. I hope to get a grading of over 200 one day. I normally play in the Merseyside League and play Board 1 for Wallasey.