In this week’s problem, the task of the pawns is to defeat the bishop.
How does White play and win?
In last week’s problem, White can save the game by playing 1. Kxa7 g3 2. Be4 b5 3. Kc6 b4 4. Kc5 b3 5. Kd4 b2 6. Ke3 and the King stops the black pawn from queening on g1.