I’ll return to the history of Richmond Junior Club later, possibly next week, but first I’d like to show you a recent RJCC game played between two of my private pupils.
The game started with the French Defence. Black, the older of the two boys, favours this opening. He doesn’t yet know a lot about it, though, as he’s still too young to study chess on his own.
So: 1. e4 e6 2. d4 d5 3. Nc3 (unusual in junior chess where the Exchange and Advance Variations are the usual choices) 3.. Nf6 4. Bd3 (a reasonable developing move, but not played often at higher levels, where Bg5 and e5 are preferred. Now c5 is the most popular reply, but instead Black immediately blunders)
4.. Bd6, and White spotted the opportunity to win a piece, playing 5. e5. This tactical idea, a pawn fork in the centre of the board, happens over and over again in games played by children. There are scores of examples in my Richmond Junior Club database. You’ll rarely come across this in books, though, because at higher levels players see it coming and avoid it. If Black had remembered to ask himself the Magic Question (“If I do that what will he do next?”) he might have chosen something else.
Black decided he ought to gain some compensation for the piece by getting his pieces out quickly, so the game continued 5.. Nc6 6. exd6 Qxd6.
At this level, children tend to think “How can I create a threat?” rather than “How can I put a piece on a better square?”. The next day I was playing Black in a training game against another of my private pupils, younger and less experienced than these two boys. I played the French Defence myself (I usually play 1.. e5 at this level but sometimes mix things a bit) and the game started 1. e4 e6 2. d4 (It took him some time to find this move) 2.. d5 3. exd5 exd5. Now he saw that he could threaten my queen by playing Bg5, reached out his hand, noticed that it wasn’t safe, and instead played the first move he saw that controlled g5: h4. At lower levels children play this sort of move for this reason all the time. I persuaded him that if he wanted to prepare Bg5 he’d be better off developing a piece with Nf3.
Returning to the game in question, then, White decided he’d like to play Bf4 to threaten the black queen, so chose to prepare it with the truly horrible 7. g3. A much more sensible approach to the position would have been simple development with Nf3 and O-O.
Black replied with 7.. e5, opening the centre against the white king, and White, his plan thwarted, looked for another way to threaten the black queen and found 8. Nb5. Black replied 8.. Qe7, defending c7 and eyeing the white king. It’s not so easy for White now as it’s going to be hard to get his king into safety. He played 9. Ne2, blocking the e-file and hoping to castle, but this move had a tactical disadvantage. Again, asking the Magic Question would have led him to an alternative solution.
Black could now regain his piece with 9.. e4, trapping the bishop on d3, another basic recurring tactical idea at this level, but he didn’t notice this and preferred to continue his development with 9.. Bg4. White traded pawns: 10. dxe5 Nxe5, reaching a position where Black has a Big Threat.
White has a few ways to stay in the game here, but instead he failed to ask himself the Magic Question and just developed a piece: 11. Be3, allowing Black to carry out his threat: 11.. Nf3+ 12. Kf1 Bh3# with a pretty checkmate. Poetic justice that Black’s knight and bishop occupied the squares that were weakened by g3, and a salutary lesson for White about how pawn moves can create weaknesses.
Here’s the complete game.
The game I usually use when teaching about pawn forks in the opening is this:
This is a trick worth knowing. Black developed his bishops on c5 and e6 and a knight on c6, giving White the chance to win a piece neatly with 7. d4, followed by d5. He missed his chance but still won a piece the following move when Black fell for another recurring tactic, the queen fork on a4. If 9. Bxb4, 10. Qa4+ wins.