The Decision Making Process : Identifying And Using Resources On Hand

This is my continuation to ‘Decision Making Process’ series. I already discussed ‘Define the Problem’ in my last post. In order to make a better decision one must be having some resources, as even a Grandmaster can not win a game with his king alone. In chess what kind of resources do we have? And how can we use those for making better decisions? You may find the answer in the following following discussion.

The answers are different from player to player because of a difference in their chess knowledge. However, what follows can be considered, factors given by chess experts in different forms and books:

– King Safety
– Time
– Tactics
– Space
– Manoeuvres
– Piece positioning
– Pawn Structures
– Initiative
– Sacrifices etc.

Sometimes only a single resource is enough to take decision while sometimes you have to consider two or more simultaneously. Here are some examples:

When there are tactics or sacrifices involved, he choices becomes simple:

The complexity of sacrifices can increases with the level of player:

Making decisions becomes more complex when you have to consider two or more resources simultaneously. Here are some examples:

1. Boris Spassky considered series of exchanges to reach nice bishop vs bad knight

2. Lasker played the whole game based on strategy, a virtual pawn majority (pawn structure!):

I could give more examples, but leave this as an exercise for the reader. Next time you look at a game try to identify which resources are involved, but bear in mind that everything depends on a player’s level and knowledge.

Ashvin Chauhan