Back to the Ruy Lopez this week.
We’ll start by travelling back 25 years to watch the 6-year-old Luke McShane in action. It was seeing his early games and results with this opening that first alerted me to the advantages of teaching the Ruy Lopez at a relatively early stage of children’s chess development.
In this game Black allows the familiar discovered check to win the black queen.
The second game features a less common idea: a rather unusual rook fork wins Luke another queen.
In this article we’re taking a break from 3… a6. It’s very natural, especially if Black is more used to facing Bc4, to play a simple developing move such as 3… Nf6 or 3… Bc5. Of course Nf6, the Berlin variation, is very popular at all levels at the moment, while Bc5, while not played so often at GM level, is a frequent guest in amateur events. Both, of course, are perfectly reasonable moves.
Against 3… Nf6, or indeed 3… Bc5, it’s not unreasonable to play, as Luke did, the immediate exchange. f6 is not necessarily the best square for the black knight in the exchange variation. Instead, though, I’d recommend White to play 4. O-O against either of these moves. Making the king safe and giving the rook access to e1 in case the e-file gets opened can’t be bad. What we’re not going to do is transpose into a Four Knights by playing Nc3 and d3.
Games at this level often go 3… Nf6 4. O-O a6 when White can trade on c6 and capture on e5, transposing into our article from two weeks ago. If you want to play a6 you have to do so on move 3, not on move 4. Every move we’re going to work out whether or not it’s safe to win the black e-pawn. Otherwise, we’re going to play a quick d4, not bothering too much if it loses a pawn, and, if the e-file is opened, put our rook on e1.
If they play 3… Bc5 instead we have a choice. We’re going to castle next and then we can, depending on Black’s reply, play c3 followed by d4 (and possibly d5 hitting the pinned knight) or go for the Fork Trick with Nxe5 followed by d4, using a pawn fork to regain the piece.
Let’s look at a few more short games to see how these ideas work out in practice and learn some tactical ideas.
See how easy it is to win a piece. In this game Black plays five obvious and natural moves – giving him a lost game. You see how strong the c3 and d4 idea can be against an opponent who plays Bc5. The only square for the bishop on move 6 is b6, which interferes with the b-pawn so Black cannot unpin with a6 followed by b5.
In this game we learn another important tactical idea. Black makes the mistake of playing 3… Nf6 4. O-O a6 and then allows a classic pawn fork. Pawn forks in the centre happen over and over again at this level. e5 will fork a bishop on d6 and a knight on f6 while d5 will fork a bishop on e6 and a knight on c6. Another typical tactical idea when Black has bishops on c5 and e6 is to play c3 and d4, hitting the bishop on c5, followed by the fork on d5.
Here White is successful with the fork trick. Bd6 is usually the right way to go in Italian fork trick positions but here it’s not good. Black’s 8th move just loses a piece and his 10th move just loses a king. 8… Bd6 would have saved the piece but left him way behind in development.
Finally for this week we return to Luke McShane to see how he handled the Berlin Defence as a GM. 5. d4 is more often played but Re1 is a simpler way of regaining the pawn which also contains a drop of poison.